He further stated that game developers are benefiting too as they turn to Microsoft to reach more players and scale the games using the power of its cloud. 'We exceeded $2 billion in revenue from third-party titles this quarter for the first time."
He also said that Microsoft is gaining console share as gamers recognise the value of its broader ecosystem. Xbox Live, he said, has more than 100 million monthly active users while Game Pass now has 18 million subscribers. "We are transforming how games are distributed played and viewed bringing cloud gaming and game pass to iOS devices and Windows PCs over the next few months."
Nadella is also pleased with the overall growth in its consumer subscriptions with Game Pass and more than 47 million Microsoft 365 personal family subscribers. "We have a large and growing consumer subscription business and we see significant opportunity in both of these segments as they move to services and on-demand models."
Microsoft CFO Amy Hood said that the advertising market continues to show improvement benefiting the company's search and LinkedIn businesses. In gaming, she said that the company saw record engagement and monetisation across its platform as well as console demand that has significantly exceeded supply following the Xbox series X and S launches.